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Dead Rising 4 confirmed for PC and Steam release!

Dead Rising 4 confirmed for PC and Steam release!

Dead Rising 4, PC, Steam, Capcom, Zombies

 

Dead Rising 4 will be infecting PC’s across retail in Europe and as a global Steam digital download on 14th March, 2017. 

Dead Rising 4 welcomes players to the seasonal festivities of Willamette, Colorado amidst a mysterious outbreak that is spreading across the Willamette Memorial Megaplex Mall and surrounding town. Photojournalist Frank West returns 16 years after the events of Dead Rising, this time around with his brand new state of the art camera to capture those zombie selfies. With intense action and an unmatched level of weapon and character customisation, Dead Rising 4, delivers a heart pounding experience as players explore, scavenge and fight to survive in an open world sandbox on the brink of the next zombie apocalypse.

[ngg_images source=”galleries” container_ids=”4″ display_type=”photocrati-nextgen_basic_slideshow” gallery_width=”600″ gallery_height=”400″ cycle_effect=”wipe” cycle_interval=”5″ show_thumbnail_link=”0″ thumbnail_link_text=”[Show thumbnails]” order_by=”sortorder” order_direction=”ASC” returns=”included” maximum_entity_count=”500″]The digital Steam release is available to pre-order from today at a special zombie-tastic 20% off and includes the X-Fists Exo Suit Weapon. After launch the game will then become £39.99 / €59.99. For retail pricing please check with individual European retailers.

To confirm if you have the weaponry needed to support the hordes in Dead Rising 4 the PC specs are available below

Minimum Requirements Recommended Requirements
CPU: Intel i5-2400 / AMD FX 6300 CPU: Intel i7-3770 / AMD FX 8350
RAM: 6GB RAM: 8GB
GPU: GTX 760 (2 GB) / HD 7850 (2 GB) GPU: GTX 970 (4 GB) / R9 290 (4 GB)
DX: DirectX 11 DX: DirectX 11
OS: Windows 10 OS: Windows 10
Storage: 50GB Storage: 50GB

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Cities: Skylines Coming to Xbox One

Paradox Interactive, today announced that Cities: Skylines, the award-winning management game will release for Xbox One and Windows 10 this year. Cities: Skylines – Xbox One Edition, optimized for play on a controller by Tantalus Media, will bring the game to new audiences worldwide when it launches in Spring 2017, allowing players to build and manage everything from small towns to sprawling metropolitan cities. Along with the core Cities: Skylines game, the Xbox One Edition and Windows 10 Edition will also include Cities: Skylines – After Dark, the game’s first expansion, which adds tourism and nightlife options to the robust feature list.
See the game running on the Xbox One hardware in this new trailer:

“Paradox is a company that’s proud to publish and support ‘niche’ games, and we’re happy to be able to bring those specialized experiences to console as well.” said Fredrik Wester, CEO of Paradox Interactive. “Cities: Skylines has built one of the biggest and most active communities we’ve seen among Paradox’s fans, and that’s saying a lot. We can’t wait to welcome Xbox One players into that group, and I’m eager to see the towns and cities they can build.”

Cities: Skylines is a best-selling management game, available for Windows, Mac, and Linux PCs, and coming very soon to Xbox One and Windows 10 with all its deep gameplay and unique charm along for the ride. The Xbox One Edition and Windows 10 Edition includes the award-winning base game, bundled together with the popular After Dark expansion, allowing players to plan and design for their cities’ nightlife and tourist attractions.

Cities: Skylines – Xbox One Edition and Cities: Skylines – Windows 10 Edition will feature:

  • Build the city of your dreams: Plan road networks, bus lines and parks. Bring on a smog-filled industrial revolution or create a quiet beach town ideal for tourists powered by renewable energy. Bring education, healthcare and safety to your citizens. Build it your way!
  • Multi-tiered and challenging simulation: Playing as the mayor of your city, you’ll be faced with balancing essential requirements such as education, water electricity, police, firefighting, healthcare and much more, along with your city’s economy. Citizens within your city react fluidly, keeping you on your toes with ever-evolving demands.
  • Extensive local traffic simulation: Managing traffic and the needs of your citizens to work and play will require the use of several interactive transport systems – use careful road planning alongside buses, trains, subways, and much more.
  • Districts and policies: Be more than just another city hall official! Create a car-free downtown area, assign free public transport to your waterfront, or ban pets in suburbia. 

Visit www.citiesskylines.com/xbox for more information.

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HEVN teaser hints at mysterious sci-fi story

Miga has today unveiled a new teaser trailer for its upcoming immersive sci-fi sim HEVN, along with new information about the mysterious narrative that unfolds throughout the game.

Inspired by classic immersive sims such as System Shock and Deus Ex, HEVN is a suspenseful and mysterious science-fiction story set in a future where the Earth has become hot, overcrowded, and divided by technology. In 2128, with no other options left, protagonist Sebastian Mar embarks on a dangerous celestial mining mission, light years away from home.

On Naic, an isolated planetoid orbiting a distant star, Sebastian will need to navigate the physical and political dangerous of Nomoni Inc’s highly controversial mining program. Although assisted by robots and a central AI system, Sebastian will still have to use his ingenuity to survive. 

How the story unfolds

HEVN’s story plays out in a number of ways. The game’s world is richly crafted, allowing the player to investigate and uncover the twisting narrative on their own terms.

To discover new depth to the central story, players will be able to access tablets, correspond with friends and family back home via email, and analyse cryptic images and messages left by co-workers. This highly investigative storytelling allows players to delve into the story as much as they like, uncovering the game’s secrets as they progress.

As Sebastian, players will also be able to engage in detailed conversations with robots and read magazines that help to flesh out the universe of 2128. As an increasingly unnerving story begins to unravel, Sebastian will have to balance his own physical and mental well-being with an urgent need to uncover the truth.

[ngg_images source=”galleries” container_ids=”2″ display_type=”photocrati-nextgen_basic_imagebrowser” ajax_pagination=”0″ order_by=”sortorder” order_direction=”ASC” returns=”included” maximum_entity_count=”500″]Miga’s inspirations

“We wanted to make a unique first-person game that throws the player into a dangerous, story-rich experience with only a few ways out,” said Miga’s Mat Mathews. “Although at times the player may be faced with combat situations, we’re weaving in a deep story, rich with conflict, mystery and adventure.”

He added: “For such a small studio as ours, triple-A-quality visual effects are out of our reach. But we’re sparing no expense or time when it comes to story, our character AI, and how interactive the world can feel.”

As well as classic immersive sims and more contemporary survival mechanics, Miga have more filmic inspirations in mind when it comes to the game’s storytelling and atmosphere.

Co-creator Larry Johnson added: “We really wanted to make something that feels cinematic, has an open style of gameplay, and has a human story to connect with.”

“HEVN is set in a realistic near-future,” said Mat Mathews. “Except for a few technological poetic licenses, we set out to make HEVN a grounded sci-fi experience that exudes some ambience and mystery from movies like Moon and adventures like The Martian.” 

HEVN will be released for PC via Steam in Summer 2017.

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